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Updates & Patches
Patch 2.02
This week's patch brings several fixed to issues players have been reporting with the Enhanced Edition update, most notably to crashes on 5000 and 6000 series AMD CPUs, as well as to a couple of relics that weren't behaving as intended.
- White attacks from enemies are now interrupted by Ryn’s Heavy Attack.
- Fixed an issue where the color of a ward would change when reloading.
- Tutorials now show correct bindings if the player has remapped them.
- Removed a duplicate relic collectible.
- Tessellation can now be toggled on and off.
- Cor no longer gets stuck on the slides in Chapter 1.
- Enemies no longer get stuck on edges and cliffs after shifting during combat.
- Fixed an issue where Abram’s Buddy Boost would break causing player to not be able to proceed forward.
- Fixed an issue where Abram’s behaviour before Buddy Boost would break the character causing visual issues.
- Fixed an issue where the wrong decal texture would cause Ryn to fall off the path.
- Removed the ability to the Dalsman introduction cutscene, as it was causing issues.
- Added a constant Glimmerweave counter to the UI.
- Abram no longer gets left behind in chapter 3 due to him being stuck in the “exploration” state.
- Added ultrawide support to the Sarcophagus scene in Chapter 4.
- Having the Heart of the Reckless relic equipped no longer causes the player to die during the drain introduction in chapter 1.
- The boat is no longer affected by the time swap ability in chapter 9.
- Ryn and Abram are no longer misaligned in chapter 3 cinematics.
- Disabled certain options on 5000 and 6000 series AMD GPUs that were causing crashes on start-up.
- Added blockers to stop Ryn from dashing to enemies in air.
- Abram no longer gets stuck in environments during specific finishers in combat.
- Added a blocker so Ryn is no longer able to drain when sliding into combat.
- Effects and texture quality is now saved correctly.
- Cor no longer walks off of platforms while they’re being shifted.
- Fixed an issue where Ryn would get stuck while mantling over a decal in chapter 3.
- Abram now does not disappear or get stuck during a buddy boost in chapter 6.
- Reloading during boat entry now interrupts the entry and you reload to the docks instead of back into the animation.
- Frame generation no longer resets when opening up the game.
- Azure Conversion Stone relic no longer damages Ryn while out of combat.
- Rune of Aegis relic now works as intended.
- Heart of Recklessness relic now works as intended.
- Fixed several instances of FPS dropping throughout the game.
- Adjusted several death volumes throughout the game.
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